Description (CNA)
Game Music Emu (libgme) through 0.6.5 contains a global out-of-bounds read vulnerability in Classic_Emu::mute_voices_ that allows attackers to crash applications by supplying NSF files whose voice count exceeds the 16-entry voice-type table. Attackers can craft an NSF header with chip_flags 0x3F, opened through gme_open_data or gme_open_file, to read past the static array during loading and cause denial of service.
Affected (CNA)
| Vendor / product | Versions |
|---|---|
| libgme / game-music-emu | affected 0 through 0.6.5 |
CWE
CWE-125
References
- https://hackmd.io/@haind-pwn/libgme-ay-track-table-underflow-oob-read
- https://github.com/libgme/game-music-emu/blob/9e23d10f9fd2a6a2f33b10912dd8dc7153258995/gme/Nsf_Emu.cpp#L212-L218
- https://github.com/libgme/game-music-emu/blob/9e23d10f9fd2a6a2f33b10912dd8dc7153258995/gme/Classic_Emu.cpp#L66-L80
- https://github.com/libgme/game-music-emu/issues/164
- https://github.com/libgme/game-music-emu
- https://www.vulncheck.com/advisories/game-music-emu-libgme-through-0.6.5-out-of-bounds-read-via-classic-emu-mute-voices
ADP enrichment
No English description supplied.
No references supplied.